![]() Featuring 600 health regenerating 1 per second, deals 10 damage during the day (up to 40 at night) in an AoE and immune to poison. Once Abigails ghost is activated it becomes the spirit of death to all minor enemies. My personal favorite and decently good for anyone having trouble surviving. ![]() I guess if anything it's easy to retain sanity and you'll have less time drying at a fire so you can get back to surfing.Īfter 3 days, the flower of her deceased twin sister Abigail will be fully charged, after a blood sacrifice and 50 sanity, Abigail will attack all enemies. However, similar to Wickerbottom, she has a good early start but her other bonuses don't do much and her low health can be problematic especially when poisoned. She starts with a surfboard and can make new ones pretty easy, it has 1.3x the sail speed of a raft and gets much faster against waves but has 2/3 the durability, and can fit in her inventory allowing her to pick up where she disembarks and leave wherever she feels, no more remembering where you parked. In an enviorment covered in water Walani has no trouble getting around with her favorite pass time. One of the characters from the DLC Shipwrecked. Sanity - 200 - drains and restores slower -0.9x Not many disadvantages but also few benifits, some may prefer her just to get things built quicker or only need 1 gold to unlock everything. Spoiled food doesn't pose much of a problem just keep things fresh and get an ice box but not getting the sanity bonus from early prototypes is a small trouble, and it's really not hard to get 1 gold for a science machine and plan out the stuff you need for any other character. Not being able to sleep through a night and restore sanity can be problematic, similar to Willow's destructive nervous state but more managable. What else can she do? Well a few books are helpful in the right situation, if you can get papyrus. Still not a complete write off.Ĭan create magic books with different effectsĪ good choice for a quick start, Wickerbottom doesn't require a science machine for the next tier of crafting and instead it replaces the alchemy engine tier. You can try to manage your hunger to avoid wimpy form and pull out mighty when you need it but that doesn't change your constant hunger, You'll always need food and while with most characters 'Don't Starve' is trivial advice against the other threats, for Wolfgang it's a possibility he dies from his hunger getting the better of him. When below 105 hunger he will become Wimpy Form with reduced max health, reduced attack and his hunger drain will slow down to a 1x rate.Īn interesting character to say the least, mighty when fed but wimpy in a famine. When above 220 hunger he will enter Mighty Form gaining movement speed, damage and health but his hunger will drop at 3x normal speed. Sanity - 200 - drains faster in dark and from monsters -1.1x Hunger - 300* - drains faster -1.5x in normal form Look forward to seeing him in A tier but this guide will start at the bottom of completely useless and barely helpful characters up to the ones that are good in their own way and all around great. Why play anyone less than Wilson when you already have him? (Don't answer that, read the comment above) With no downsides and a perk to help survive Winter he's a good choice over most unlockable characters. I'll be judging stats and abilities based on how much they have to offer that no other character provides, Wilson is the first character unlocked and is completely solid with no drawback so anything that limits what a character can do will look bad in comparison. But in this life or death landscape it's worth considering who has the strongest chance of surviving. You can play whoever you think is fun or best suits you. Before anyone attacks me for saying their favorite character is lower than they think it should be, I'm just making this as I think fairly evaluates their strengths relative to each other.
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